Agyta game walkthrough




















Talk to her until you can use the examine feature. Learn that both she and her husband have been ill since receiving wheat from the temple. Walk towards the front gate once, then turn to the left. Talk to and examine the small boy. Give him the eye ointment from your inventory. Turn right to the gate and click when your cursor becomes the map.

Inside the map, move the cursor over the Neighborhood, and click when the inset appears. Chapter 3: The Prophecy Return to your house with the yellow door. Cross the courtyard and enter the house. Walk through the door on the back wall and turn to the left to see the stairwell. Go up the stairs to the roof and talk to your adoptive father. Show him the prophecy scroll and tablet. Learn that he also ate wheat from the temple.

You need to warn the Great Seer at the temple. Exit the roof and enter the main room of the house. Look down at the stool and take the ring. Exit the house and walk left to the map. Return to the temple.

Once in the courtyard, walk to the right entrance flanked by the two seated statues. Talk to the guard and find you need a letter of recommendation from your adoptive father.

Exit the temple courtyard and select 'Neighborhood' on the map. Return to your home. Return to the roof and speak to Djehouty. Djehouty agrees to write the letter and asks for parchment and his pens. Exit the roof and return to the main room of the house.

Walk to the upper left corner. Take the parchment, wheat grains, sleeping potion, and reed pens. Return to the roof. Give Djehouty the reed pens, parchment and ink. Place the letter into your inventory and exit the house. Return to the temple and walk to the right gate, flanked by the two seated statues. Give the guard the recommendation. Walk through the gate. Walk around the building and through the next gate into another courtyard. The Grand Seer approaches you automatically.

Talk to him about the grain supply and he will ask for proof along with the granary report. The Great Seer gives you a bracelet. Place the bracelet into inventory. Return to the main courtyard of the temple. Chapter 4: The Grain Walk through the left gate into the silo courtyard. Wall to the rear wall and talk to the man sweeping. He tells you where the inspector lives and that you should check out one of the silos. Turn around and walk forward once.

Turn left and take the rope at the the base of the palm tree. Walk to the left side of the first silo. Take the plank and combine it with the rope inside of your inventory. Walk to the third silo and go up the stairs. Use the plank and rope on the opening. After the cut-scene, pick up some grain.

Look up and click on the rope to exit the silo. Exit the silo courtyard. Exit the temple courtyard and return to the neighborhood using the map. Walk forward and talk to your neighbor to get directions to Hetep's house. Walk forward twice and turn right. Enter the alley. Walk forward and enter the house. Look at the far left corner and take the mirror and the scribe seal. Exit the house and alley.

Turn left and walk forward to the map. On the map, select the temple. Walk to the far right gate. Show the bracelet to the guard to gain access. Walk across the courtyard and enter the library. Walk to the rear and speak with the scribe.

He tells you to look in the cabinets on the right for the report. Look in the center cabinet and take the fastener. Show the fastener to the scribe and he tells you that the markings indicate that it held the grain report. Exit the library and walk right to the scribe's school. Talk to the Great Seer. Give him the wheat stalk and the seal and fastener will follow automatically.

The Great Seer orders you to find a cure for this sickness. Chapter 5: Find the Cure Walk to the center of the courtyard. The young boy informs you that Djehouty has taken a turn for the worse. Exit the temple and return home.

Go to the roof and speak with Djehouty. He is not feeling well and has been unable to decipher the tablet. Djehouty gives you the tablet. Place the tablet and parchment into inventory. Inside of your inventory combine the tablet with ink.

Use the inked tablet on the blank parchment. Show the legible parchment to Djehouty. The answer must be in Sakhmet's temple. Exit the house. Walk left to the map and return to the temple. Walk through the gate flanked by the two seated statues. Walk around the building and through the gate. Cross the courtyard and go through the next gate. Walk forward and enter the third door on the left.

Walk to the rear of the warehouse and talk to Irou. Choose the first selection of dialog to scare him into handing over the mallet. Place the mallet into your inventory.

Exit the warehouse and go through the gate. Cross the courtyard and go through the gate. Walk forward and enter Sakhmet's Temple.

Click on the statue of Sakhmet to pray. Look at the floor in front of the statue. Place the mirror into the indentation. Look at the left wall for a small brick. Click on the brick to find it is loose.

Similar games Snail Bob 1 Snail Bob needs to find a new house on the first game in the fun series of Bob the snail puzzles. Snail Bob 2 Snail Bob 2 needs to find his way in the forest to Grandpa's birthday party. Snail Bob 3 - Egypt Snail Bob 3 accidentally arrived to the pyramids of Egypt and tries to find his way back home. Snail Bob 4 - Space Snail Bob 4 is going out to space helping snail's space center to save the planet.

Snail Bob 5 - Love story Love takes Bob to his fifth journey in a dangerous forest. Then go to the right side of the portal. You will find the key. I forget, but you may need to use the spacebar after each move to pick up the key. Which ones do I press to get past the forcefield? I am stuck by the forcefield in the cave where there are four sun buttons. Which buttons do you push to get passed the forcefield?

Talk to Hans. Find key in bush near transporter. Go to exit on left and new room. Click lights in floor using space until force field is down. Get stone and leggings. Head down and get another stone. Go right, the yellow spots are transporters, use them to move around to collect stone and leggings and eventually to cave up on right side.

Go across river and up and left to cave. Talk to ghost and get potion. The lights on the floor are moons and suns Work your way back to cave at top of first room and if you have turned off the correct lights the force field is off. If it is active you need to reverse your choice Exit down green path on left. Head up to expidition camp and deliver package to correct person. New scene running thru forest. Using brown squares that transport get potion and go left. Meet girl and talk and go south..

Ok Ill tell u how to do everything First you go to the right of the town and go north and follow the path. Then you go to the forcefield and click spacebar on it. Then go back to the city and talk to the mayor.



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